Virtual Reality

 

Virtual reality, or VR, refers generally to computer-generated simulations of 3D environments that users can experience in an immersive way through specialized hardware, such as head-mounted displays (HMDs) like HTC Vive or the Oculus Rift.

The CRC group maintains and provides training for a number of tools in support of VR, ranging from 3D modeling and animation software, to game engines like Unity 3D, to 360 cameras and various HMDs.

vr

The newly designated VizLab provides a dedicated space for XR experimentation with these technologies in the Imaging and Computing Center (Coram), open to all members of the Bates community.

For questions or requests, please contact the VizLab.


Support staff

Branden Rush
Coram 105
207-753-6980
brush@bates.edu