CRC Brown Bag Series: 2017-18

“3D Modeling for Digital Humanities using SketchUp,” Rebecca Corrie & Hamish Cameron.
Wednesday, October 25th: Noon – 1:00 (Roger Williams 105)

SketchUp Pro is a 3D modeling program that is both powerful and surprisingly easy to learn. While 3D modeling tools like SketchUp are often associated with fields like architecture and industrial design, this workshop will consider the appeal and usefulness of SketchUp in support of the digital humanities. Rebecca (Art and Visual Culture) and Hamish (Classical and Medieval Studies) will discuss their curricular use of SketchUp as a tool that allowed their students to create virtual reconstructions of structures of inquiry—from the Great Mosque at Damascus to ancient Roman theaters.

A light lunch will be provided. Please RSVP with this form if you plan to attend.

“Basics of Digital Videography (DMS Intro Series I),” Colin Kelley
Tuesday, February 13, 12:00-1:00
Pettigrew 121

This workshop provides a crash-course in producing a video or assigning a video project in class. Skills covered will include how to plan a successful video recording session and the basics of recording an interview and capturing quality footage to tell your story. [Register]

“Getting Started with Video Editing (DMS Intro Series II),” Colin Kelley
Tuesday, February 27, 12:00-1:00
Pettigrew 121

In this hands-on workshop, attendees will learn the fundamentals of editing video in Final Cut X. The workshop will cover all the basics, from importing footage, to quick editing techniques, to exporting to YouTube. Recommended for anyone thinking about working in the video medium or for those considering assigning an in-class video project. [Register]

“Story Map Tour of the Geology of Yarmouth Island, Casco Bay,” Dyk Eusden and Shauna’h Fuegen
Wednesday, March 7, 12:00-1:00
Roger Williams 105

Esri Story Maps allow you to showcase maps alongside narrative text, images, and other multimedia content to tell a story. This lunchtime presentation will offer a broad overview of the capabilities of Story Maps and demonstrate one example of its curricular uses, the creation of a Story Map Tour of the geology of Yarmouth Island in Casco Bay. [Register for Story Maps]

“Scalar,” Myron Beasley and Lillian Nayder
Wednesday, March 21, 12:00-1:00
Roger Williams 105

Scalar is a free, open-source publishing platform that was developed by the Alliance for Networking Visual Culture to make it easy to create and publish media-rich scholarship online. In this session, Myron Beasley and Lillian Nayder will discuss their use of Scalar in their classes, ranging from Digital Humanities projects to student blogs. [Register for Scalar]

“Drones and Photogrammetry,” Kai Evenson and Michelle Holbrook-Pronovost
Wednesday, March 28, 12:00-1:00
Roger Williams 105

When combined with modern photogrammetry software, relatively inexpensive consumer drones equipped with a high-resolution camera can provide the ability to map large areas or even construct 3D models of structures or features of a landscape. Photogrammetry software can also be used with standard hand-held cameras or even phones to digitize physical objects as 3D models. This session will review the state of these relatively new technologies and discuss their potential academic applications at Bates. [Register for Drones and Photogrammetry]

“Podcasting: Telling Stories Through Sound (DMS Intro Series III),” Colin Kelley
Wednesday, May 2, 12:00-1:00
Pettigrew 121

In this hands-on workshop, you will learn the basics of creating a podcast — from conceptualizing your story to capturing audio in the field to realizing the final product using tools readily available at the Digital Media Studios. Recommended for anyone interested in radio production or podcasting, or for anyone considering assigning an in-class podcast project. [Register for Podcasts]

“Teaching with WordPress: Going Digital in the German Language Classroom,”  Jakub Kazecki
Wed, May 16, 12:00-1:00
Roger Williams 105

This session provides an overview of Jakub Kazecki’s use of WordPress to create a customized learning environment for language instruction.